C#:
using System;
using System.Linq;
using System.Collections.Generic;
using NewWidget.Core;
using NewWidget.Core.Native;
using NewWidget.Core.Scripting;
public class Script : ScriptBase {
public override void OnStart() {
base.OnStart();
EnabledChanged(true, OnEnabled);
}
void OnEnabled() {
foreach (var remote in L2Helper.Clients) {
if (remote.PartyNames.Any() || remote.Me == Me)
continue;
Client.PartyInvite(remote.Name, LootTypes.FinderKeepers);
}
Enabled = false;
}
}